Search found 79 matches

by Merlin
Fri Jun 24, 2005 7:02 pm
Forum: (Web)Comics Theory: ART
Topic: Webcomics in bath / up tree.
Replies: 2
Views: 6888

Actually no, you can do exactly that with it. Demian 5's comic works that way on the actual iPod itself, but they couldn't figure out an easy way to show it doing that on the fake preview iPod on their website. The software supports a whole mess of different transitions - I'm looking forward to play...
by Merlin
Fri Jun 24, 2005 11:38 am
Forum: (Web)Comics Theory: ART
Topic: Webcomics in bath / up tree.
Replies: 2
Views: 6888

Webcomics in bath / up tree.

Ha! http://www.clickwheel.net/ Ha, I say! The timing of this opportunity was odd, as during the next year I'd already planned to be doing some research into narrative on mobile devices for my Uni (hopefully - still waiting on the research bid to go through). Brain Fist is written to work on the web,...
by Merlin
Sun Jun 05, 2005 2:42 pm
Forum: (Web)Comics Theory: ART
Topic: Tarquin Engine Release Status?
Replies: 3
Views: 7115

Indeed! Wanted to post here on Friday before I went AWOL for the weekend, but my day got jam-packed and I didn't get the chance. The Tarquin Engine is now available for purchase here: http://www.webcomicsnation.com/tarquin (I saw 'now' - the server seems to be down at the moment. I'm sure it'll be b...
by Merlin
Mon May 09, 2005 8:35 am
Forum: (Web)Comics Theory: ART
Topic: Tarquin Engine Release Status?
Replies: 3
Views: 7115

No word yet - we remain in a state of "very close" to release. I'm basically waiting on Joey to launch Webcomics Nation, which I'm going to use to provide the tools for selling subscriptions to a site where you can download the engine. Webcomics Nation should hopefully be appearing quite soon, so fi...
by Merlin
Mon Mar 21, 2005 7:10 pm
Forum: Hype!
Topic: New print comic at E-merl - The Girl Who Talked
Replies: 0
Views: 1867

New print comic at E-merl - The Girl Who Talked

Finished my latest print comic last week and it's now up for sale in the shop over at E-merl: The Girl Who Talked http://e-merl.com/shop.htm This one's another trip into Unfolded Earth territory, this time taking a peek into the lives of three people who are each coming to terms with their own uniqu...
by Merlin
Wed Mar 09, 2005 11:16 am
Forum: (Web)Comics Theory: ART
Topic: New Tarquin Comic - 24:Three
Replies: 4
Views: 10042

> but I wonder if people who could use these programs wont because they > associate it with "arty" comics. Yeah, that could be a problem. I guess we'll kind of have to wait and see how things shake out over time. I think the Engine's main problem from a popularity front, is that it's really doesn't ...
by Merlin
Mon Feb 28, 2005 12:31 pm
Forum: (Web)Comics Theory: ART
Topic: New Tarquin Comic - 24:Three
Replies: 4
Views: 10042

New Tarquin Comic - 24:Three

I went 24 Hour Comicing at the weekend, resulting in this: http://e-merl.com/24three.htm Tarquin watchers should note that I used what I think is very likely to be the final release version of the Engine. The most notable visible change since the last version is support for a variety of different pa...
by Merlin
Mon Dec 20, 2004 7:44 am
Forum: Webcomics: COMMERCE
Topic: Help me figure out how to make The Tarquin Engine available.
Replies: 9
Views: 24979

Huh - okay, turns out there are a bunch of people selling FLAs. Useful info, thanks for that Tim. Maybe selling the engine as an FLA is more of a possibility than I originally thought. I did consider some kind of per-comic fee or per-income fee (making the engine free to those people who aren't earn...
by Merlin
Wed Dec 15, 2004 9:32 am
Forum: Webcomics: COMMERCE
Topic: Help me figure out how to make The Tarquin Engine available.
Replies: 9
Views: 24979

> Merlin, are you absolutely certain you want to give it away? I think people deserve a chance to try it out before they plonk their money down. Like I say above, you're going to need some Flash knowledge to work with this thing, and I don't want people buying it and then discovering they don't actu...
by Merlin
Tue Dec 14, 2004 5:02 pm
Forum: Webcomics: COMMERCE
Topic: Help me figure out how to make The Tarquin Engine available.
Replies: 9
Views: 24979

Help me figure out how to make The Tarquin Engine available.

The following comes from the introduction to the user instructions I'm currently writing for the Tarquin Engine: What is the Tarquin Engine? The Tarquin Engine is a tool for the creation and delivery of zooming infinite canvas webcomics. In it?s current form it exists as a series of Action Script ro...
by Merlin
Sat Dec 04, 2004 7:20 am
Forum: (Web)Comics Theory: ART
Topic: A different kind of zooming hypercomic: The Formalist
Replies: 12
Views: 16421

Well, I'm an expert.

(It's all done with mirrors. And nuts. Lots of nuts).
by Merlin
Thu Dec 02, 2004 10:55 am
Forum: (Web)Comics Theory: ART
Topic: A different kind of zooming hypercomic: The Formalist
Replies: 12
Views: 16421

> How did you do the walking part? A small band of expertly trained squirrels piloting a human suit. > How did you do the walking part? No? Oh, okay. Actually I did it in Poser, using a tweaked version of one of the walk cycles built into the program. I rendered out the animation as a series of stil...
by Merlin
Tue Nov 23, 2004 12:28 pm
Forum: (Web)Comics Theory: ART
Topic: A different kind of zooming hypercomic: The Formalist
Replies: 12
Views: 16421

> I think it looks femine and my wife thinks it looks boyish. Is it either? In my head The Formalist is a guy, but I'm happy to leave it up to individual interpretations. The actual model I used was of a man wearing trousers but no shirt, which is what gives the character his slightly odd silhoutte ...
by Merlin
Mon Nov 01, 2004 5:00 pm
Forum: (Web)Comics Theory: ART
Topic: A different kind of zooming hypercomic: The Formalist
Replies: 12
Views: 16421

A different kind of zooming hypercomic: The Formalist

An idea I've wanted to do something with for a while and have now finally got round to finishing: http://e-merl.com/form.htm (The artwork for the Queen of Clubs - from the playing card jam that I did ages back - was originally intended for use in something similar). The inspiration for the subject m...
by Merlin
Tue Oct 19, 2004 7:40 pm
Forum: (Web)Comics Theory: ART
Topic: Ala acrobat reader page drag interface in HTML
Replies: 7
Views: 10622

> I could program the same dragging interface. > Do you think this would be user friendly ? I've actually previously tried this idea out in Flash here: http://e-merl.com/comtet.htm And in some sections of Sixgun here: http://e-merl.com/sixgun.htm (click on the big head with closed eyes) Like you, I ...
by Merlin
Tue Oct 19, 2004 7:27 pm
Forum: (Web)Comics Theory: ART
Topic: Ala tarquin Click auto-scroll interface in HTML
Replies: 22
Views: 26700

Sorry it's taken me an age to reply to this thread - I suck. Shadow - it sounds like what you've come up with is pretty much it's own thing, so feel free to spread it around without my say so. If you do want to credit me, just a simple link to a tarquin comic on e-merl would be fine (and flattering)...
by Merlin
Mon Aug 02, 2004 8:37 am
Forum: Hype!
Topic: The Last Sane Cowboy
Replies: 1
Views: 2476

Also!

I've just added a mailing list sign-up to the front page of http://e-merl.com - if you want to be informed whenever there's new comics about, sign yourself up.
by Merlin
Mon Aug 02, 2004 7:11 am
Forum: Hype!
Topic: The Last Sane Cowboy
Replies: 1
Views: 2476

The Last Sane Cowboy

Print? Dead? Not yet!

http://e-merl.com/shop.htm

The Last Sane Cowboy is now on sale at E-merl.com

Think of it as being like donating money via paypal, only you get this neat looking paper thing as a bonus treat at the end.
by Merlin
Mon Aug 02, 2004 6:43 am
Forum: Morning Improv
Topic: Merlin's Tarquin Engine
Replies: 8
Views: 16673

> (Are you reading my posts Merlin ?) I am, yes! Sorry I haven't been replying - been too busy to think lately. But today is my "catching up on posting" day so here I am, catching up. > Are you intreressed in me developping them (for free) for you Merlin ? I'm very appreciative of the offer, but In ...
by Merlin
Mon Aug 02, 2004 5:00 am
Forum: (Web)Comics Theory: ART
Topic: A new way to store raster images in flash
Replies: 2
Views: 5906

This is a bit beyond my level of understanding but, if you figure out a way of doing it, it sounds like a handy idea. The problem from the engine's point of view would be that the images would absolutely need to be purely raster based when the comic is actually being read - rasters resize quickly an...
by Merlin
Mon May 17, 2004 10:06 am
Forum: Morning Improv
Topic: Mimi's last coffee
Replies: 159
Views: 221574

> The ending of Externality's Ninja v. Jesus thread certainly shows that > you can make an indirect link between clicking on a small panel and > viewing another larger one which is in a completely different location > than the one on which you have clicked I feel I should put my hand up here and own...
by Merlin
Mon May 17, 2004 9:46 am
Forum: Morning Improv
Topic: The Antithesis of Organized Religion
Replies: 66
Views: 110318

> But what about the possibility of God as a metaphor for the universe as > a whole? I don't think there's a need for a metaphor there. For me God is exactly that - the universe viewed as a whole. Infinitely complex, all powerfull and all knowing (containing as it does, all power and all knowledge)....
by Merlin
Sat May 01, 2004 4:21 am
Forum: Morning Improv
Topic: Tarquin collab ?
Replies: 6
Views: 11617

Oddly enough, I have been planning to run a jam comic using Tarquin at E-merl. Originally I wanted to set it up so that anyone could add a panel themselves using a bit of php but, having done some experiments, I don't think this is going to prove practicle - Flash can only import jpegs on the fly, a...
by Merlin
Fri Apr 23, 2004 6:50 am
Forum: Morning Improv
Topic: Oh, flash!
Replies: 21
Views: 30024

Interesting to hear the number of concerns people have about Flash - never really encountered these before. Some definite food for thought. > FLASH! Ah-ahhhhh! Tenacious D's cover of the theme is a must. Still one of my favourite films, Flash. "Second Wave, Diiiiiiiiiiie!" (Okay, it's probably 'dive...