Resolution worries
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Resolution worries
I'm wondering what's the minimum resolution you can get away with working at on a comic if you hope to bring it out in book form. Could you get by at 450 pixels an inch in greyscale? 600 per inch would be ideal, but I don't think I can manage that without adding more memory, and I'd rather avoid the hassle and computer-warranty complications if possible.
Last edited by Tim Tylor on Mon Mar 08, 2004 6:57 pm, edited 1 time in total.
- Greg Stephens
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I have no experience with this, so take the advice for what it's worth, but I'd suggest asking the printer with which you expect to be working. Googling around, this printer suggests 300dpi (about 1/2 way down the page).
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- Greg Stephens
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Come to think of it, I'm sure you could get an answer from Kevin Pease. Maybe try asking a question in his forum.
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I worked at a digital pre-press department. We output files to digital match prints, silvers, negatives and seperations for print. I can tell you that the resolution you need is 300dpi. In fact I do not know anybody who uses it any higher unless your art is saved as black and white bitmap files which should be saved at 1200dpi.
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This comes from Digital Prepress for Comic Books by Kevin Tinsley
Line-art assumes a two-bit b/w bitmap.
Tinsley also says that a lower resolution color plate can be composited with a high-resolution black line art plate.Unless you are printing black and white on high-quality art magazine paper stock, there is no reason to go overboard with resolution.
Based on the average comic in print:The estimate for four-color art listed above are assuming the black line art is an integral part of the color document.
- Black and white line art printed on interior paper stock: no higer the 600-700ppi
Black and White line art printed on glossy cover stock: 700-800ppi
Four-color art printed on interior paper stock: no lower than 300; recommend between 400-500ppi
Four-Color art printed on glossy cover stcok: no lower than 400; recommend between 400-520ppi
Line-art assumes a two-bit b/w bitmap.
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