http://miner3d.com/ Requires a proprietary plug-in.
I don't really see the point to this one. Trying to design a 3D interface in a 2D environment always seems like folly to me.
Miner3D-- Cool or Useless?
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I always enjoyed what <a href="http://www.useit.com/jakob/">Nielsen</a> had to say about 3-D interface vs. 2-D:
<blockquote>2D is better than 3D . . . because people are not <b>frogs</b>.
If we <i>had</i> been frogs with eyes sitting on the side of the head, the story might have been different, but humans have their <b>their eyes smack in the front of their face</b>, looking straight out.
Evolution optimized <i>homo sapiens</i> for wandering the savannah - moving around a plane - and not swinging through the trees. Today this evolutionary bias shows in comparing the number of people who drive a car versus the number of helicopter pilots: 2D navigation (on the ground) vs. 3D navigation (in the air).</blockquote>
More insightful and entertaining thoughts in the <a href="http://www.useit.com/alertbox/981115.html">Alertbox</a> column on the subject.
-Max Leibman
<blockquote>2D is better than 3D . . . because people are not <b>frogs</b>.
If we <i>had</i> been frogs with eyes sitting on the side of the head, the story might have been different, but humans have their <b>their eyes smack in the front of their face</b>, looking straight out.
Evolution optimized <i>homo sapiens</i> for wandering the savannah - moving around a plane - and not swinging through the trees. Today this evolutionary bias shows in comparing the number of people who drive a car versus the number of helicopter pilots: 2D navigation (on the ground) vs. 3D navigation (in the air).</blockquote>
More insightful and entertaining thoughts in the <a href="http://www.useit.com/alertbox/981115.html">Alertbox</a> column on the subject.
-Max Leibman