Why is my first Comic no good? [Patient333]

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jirom
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Joined: Tue Jun 17, 2014 2:48 pm

Why is my first Comic no good? [Patient333]

Post by jirom »

Hallo all,

I made my first Comic a few days ago , and I realizet that my Comic is no good but I am not sure why it don't works.

Im not a writer or an artist but I am willing to try hard and make a good comic I just need a little bit guidence on this on.

You can also change the story if it is that bad. :)


-The Earth will get hit by a meteorstorm.
-A lot of people will die, some of the the survivor which have contact will get special abilitys.
-The first female survivor awakes in high security hospitala and kept imprisoned. She will use her new found abilitys to escape.

That's the plot so far.
I thought about some interesting powers or abilities, I don't like the idea of an other X-Man series because I can't beat them anyway :)

I would like to know what power or ability should the first survivor of the meteoroids have.

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GrimFinger
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Joined: Sat Mar 23, 2013 3:58 pm

Post by GrimFinger »

If you have already come to the realization that your comic is no good, then you grasped something about it, in order for you to conclude that. So, why not just share what you, yourself, have learned about it, since you first finished what is on display here?

From my perspective, it doesn't work, for the very simple reason that the things that are required to carry it to success are lacking.

Rather than black & white or color, you've opted for gray scale, which is probably a more difficult medium to pull off successfully than the other two. That said, the art is weakest, where you have the characters as the focus, aka the hospital scene.

The art is sufficient to communicate what is happening, but your visuals have muted impact. Typically, art is utilized in comic books to achieve more than just basic story-telling. Your art doesn't wow the reader.

The writing is deficient. It has typos in it. Example: "The best scientists think the will miss the Earth). Instead of "the will," it should be "they will." Thus, a lack of attention to detail translates into needless distractions for your comic's readers.

Your choice of dialogue is suspect. Example: "I will give you somethink against the pain, soon." The word "somethink" is another typo (it should be "something"), but that aside, doctors usually give patients something FOR the pain, rather than AGAINST the pain.

Where panels are concerned, that's probably the area that your comic was the strongest, all things considered. But, panels, alone, can't save a comic from being bad or weak. Solid panels can make a good comic great, but on the flip side, panels are very limited in their ability to mitigate deficiencies in other areas, such as art, coloring, writing, lettering, etc..

One of your comics most glaring deficiencies, arguably even the worst thing about it, is the way that it is lettered. Lettering is an artform, in and of itself. Your speech bubbles are atrocious. Yes, they are functional, in that the reader knows what they are. But, you don't utilize speech bubbles in a way that visually enhances the end product. Just getting by can get the product out the door, and into the hands of readers, but you are never going to impress readers with such sub-par choices for page elements.

The text in the narrative boxes and speech bubbles is legible. It has typos, but it is still legible. In other words, the reader can read it, and make sense of the story, overall, as well as the progress of the story from segment to segment. That said, in the speech bubble where the doctor says, "Hello, Miss. How are you feeling?" -- Aside from the punctuation deficiency, look at all of the empty space around the words inside that bubble. Aside from not being centered, the bubble is far bigger than serves a worthwhile purpose.

Typos litter the landscape of your comic. What is Exident, for example? Is that a misspelled version of accident? Or is that what this specific meteor storm event was called, within the story?

As far as your story's plot and plot devices go, if people breath in the stardust, then they will dive of brain overburden. Except, shouldn't it be meteor dust, instead of stardust? Plus, what is brain overburden, anyway?

If Earth just suffered enormous destruction from a meteor storm, how likely would it be that this particular doctor would know that they lost the guy who saved her from drowning at the beach? Did the doctor meet that man? Did the ma transport her to the hospital? If he took her to the hospital, how did he die? From another meteor crashing into the hospital? If that happened, then how did the last couple of scenes take place? It just strikes the reader as odd.

The balloon tails for your speech bubbles are even worse than the bubbles, themselves. Rounding the bubbles would help, but the balloon tails are a visual abomination, in their current form. They need to be narrowed significantly. Check this link to see what I mean:

http://www.blambot.com/grammar.shtml

The impact points of your meteors look pretty good - at least, relative to the other art that they compete with for the reader's visual attention.

A lot of what ails your comic is a lack of quality control. You let a lot of stuff slip through that really shouldn't have. Your art is what it is. The art isn't detail-oriented, and neither is anything else about this comic.

For whatever it may be worth, I think that the outtakes work, as panel elements, even though I don't think that they are part of the actual comic pages on display here (because of the sequential art study text located directly above them).

The typos and dialogue issues can be easily (and quickly) corrected. The speech bubbles and balloon tails can be changed. Art is often the dominant visual feature in a comic book. But, keep in mind that a comic book featuring stick figures can be made interesting to read, provided the other elements are up to par.

Of the panels on display here, I like panel two the best. The panels with the patient shown close up really annihilate my visual interest, however. The patient's left hand looks like a foot with a sock in it.

The human eye gravitates toward details. It is a high-end piece of organic machinery. It has vast capabilities built into it. Your comic makes little effort to engage the human eye. The patient scenes bore both eye and mind.

This pretty much sums up why I think that your comic is, as you put it, "No good."
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