FaultyMirror wrote:Brainwashing you say? All the facts say otherwise...
Some of this is going to sound harsh. It's not meant to, I am just a blunt person. I could try to fill this with emoticons, but just accept the fact that I bear no animosity towards you and am engaging in debate.
First off, most of your post is not facts, it is your opinion. Opinions differ. The adversarial relationship between artists and writers seems to be something brought on by recent trends in comics, since it didn't exist 20 years ago. But let us journey onwards.
FaultyMirror wrote:Minimum wage is a little over 10 euros in France and around 7$ in the US (If I am not mistaken). If an artist charges 20 and spends 2-3 hours working on a page. You have a cheap bargain. Further more, a beginning artist usually spends around 5 or 6h on a page because they are doing there best to produce quality work. If you can't afford the going rate, maybe you aren't part of the social class towards which the artists services are directed. Consider changing that.
Know any rich comic book writers? There are a few. Not bloody many, and none starting out. Know any rich comic book artists? Same answers. It's a rather large boat, and we're all in it together.
FaultyMirror wrote: If the pages aren't worth 20, 30 or 50$, then don't take them onto your project. Oh, and, you can laugh at them all you want for trying to put a foot through the door of the industry but, please, keep that to yourself. The trick for an artist is to try charging until their craft is good enough that they can get hired.
I'm not going to pay for art that's not worth what the person is attempting to charge for it. I do keep the laughter to myself. I am never less than courteous to individuals, and I have seen some very nice art offered to me, and some hideous stuff where the basic technical skills were not even present.
And trying to put your foot in the door is very admirable. I don't laugh at that.
The part that get's me here, is your last sentence. That's so out of whack with the real world, that I call it brainwashing. I've never been in a field where that was a legitimate tactic. You charge what you are worth, and if you are just starting out, that is little or nothing. So what makes an artist (in your eyes) different than a writer, a web developer, a firefighter, or a game designer?
FaultyMirror wrote: If you want your project to truly be a collaboration, consider compensating them half the minimum wage, minimum.
If I'm paying them, it's not a collaboration, it's work for hire. If it's a collaboration, then we are getting paid, together, when the project pays.
FaultyMirror wrote: If you want to show you are serious about the project you are developing and want to capture the interest of an artist who is capable of bringing it to life, I would advise you save up and invest some real money in it. That's what other serious writers are doing and they have a better chance of stealing your potential collaborator because they are.
Support that. Where are these 'serious' writers getting the front money to pay artists? Name three. With links, please. Not vanity projects, but people trying to break into the industry.
FaultyMirror wrote:- There are more wannabe writers than artists because (and I'm probably extremely biased) it's more work for the artist to reach a professional level than a writer (3-4 years - from scratch - for the fastest learners and up to six for all the other hard workers).
Allow me to agree with your first statement, and disagree with your causality. It's just as much work to become a good writer as a good artist. I do both, and there really is not much a difference in the learning curve.
However, my opinion is that it's harder to fool yourself into thinking you're a good artist than it is a good writer. The biggest failing I see in webcomics is not the art, but the writing. This is, IMNSHO, due to the fact that writing as an art (even comic writing) is seen as being easy, so people think if they can use proper grammar, understand the spellcheck, and type in complete sentences, they are a writer. This is akin to someone drawing a box with a ruler and thinking they're an artist.
FaultyMirror wrote:And, in case you didn't know, the fastest way for an artist to get better is to work on his/her fundamentals. That means neglecting sequential work for a while. Time spent on your pet project is time away from some needed practice.
That's the way for any craftsperson to improve their craft. Axiomatic.
FaultyMirror wrote:All the best,
Alexander Lidström
And to you.
EDIT: This is a good article on the subject by some one much more eloquent (and a paid professional) than I. I think you might find it interesting.
http://kisforkomics.com/2015/04/08/what ... mment-4492
Eagle
I like reasoned debates, but ignore flames. Asbestos BVDs!)